[last updated: 2021-03-01]
FreeCAD
Basic steps for a 3d model
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- Make a solid by rotation with Part Design Workbench:
[Note: you can (in older versions) also use Part Workbench to create a revolution, however the procedure to later add a feature to such a model is convoluted,
so frankly can't figure out why someone would use Part rather than Part Design...
regardless, I've included the procedure using Part at the bottom of this page.]
However is my current version 0.20.2, this command seems no longer available...
- Create Base:
In Part Design:
Create Body, Create Sketch, Select XY plane, click OK.
Draw a base, eg. a rectangle. Close sketch. Pad eg. 5mm.
- Create profile sketch:
- Profile will be in a plane perpendicular to plane of the base:
- Click on top of base, click new sketch, then close it.
- Now rotate plane of sketch:
Highlight new sketch in model tree.
Part Design -> Re-orient sketch -> Yes to detach.
Select XZ plane, 0 offset, click OK.
- Draw your profile to be revolved. It must be a closed sketch.
Close the profile sketch edit.
- -OR-:
Skip the base and just make the profile:
- In Part Design:
Create Body, Create Sketch, Select X-Z plane, click OK.
- Draw profile, including any base element that can be created with a rotation.
It must be a closed sketch.
Close the profile sketch edit.
- Create Revolution:
- Part Design Workbench:
Select the profile sketch in the model tree.
Part Design --> Rotation
- Notice the Revolution entity created in the model tree is included in the Body element,
so that if you add features by creating a sketch on any plane face,
the resulting feature will be a part of the Body and easy to mesh and export to print.
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- Make a solid by rotation with Part Workbench:
- Create Base: same as procedure with Part Design that's listed above...
- Create profile sketch: same as procedure with Part Design that's listed above...
- -OR-:
Skip the base and just make the profile: same as procedure with Part Design that's listed above...
- Create Revolution:
In Part, with sketch closed:
Part -> Revolve.
In Shape field, select profile sketch.
Select create solid (bottom of box).
(It may be necessary to select rotate path: select line or curve)
Click OK.
Note a new element, "Revolve", is created in model tree.
- Join Body with Revolution:
If you started with a separate base Body entity, then
the revolution that's created is a new entity ("Revolve" in model tree),
and in order to make a single solid that can be printed,
you must Join them:
- Select Body in model tree.
- Hold ctrl, and select Revolve entity.
- Part -> Join -> Connect Objects.
A new entity will be created in the model tree ("Connect")
that includes both Body and Revolve.
- Create a mesh to print:
Mesh Design:
Click to select the Connect entity.
Meshes -> Create Mesh from Shape.
Select standard, OK.
- Right click Mesh to export.
- Add a feature,
.
.
.
eof