Main Menu

search

You are here

Blender - Basics

[last updated: 2020-09-18]
go to: Blender home page
go to: Blender - Editing
-----

    First attempts, using 2.79 on tower
    RMB, LMB, MMB = right, left, and middle mouse button

  • When you first open Blender, it will display a "splash screen" . Click on the screen to remove it and show the default cube that starts every project.

  • Set up for mm units:
    Properties > Scene > Units
    Unit presets select millimeters
    Length select Metric
    Unit Scale: 1.0000
    File > Save

  • Panels:
    • Initially there are 4 panels. They will have a default "Current Editor type" (see it by hovering over dropdown)
      Header panel - default "Info"
      Main panel - default "3d View"
      • 3d view has "tabs" along the left side. the default tab is "tools"
        Press "T" to hide or show this tool panel
      • selecting "create" tab allows adding elements/objects to the model

      Two right panels - default "Outliner" at the top, and "Properties" at the bottom
      Bottom panel - default "Timeline"

    • Re-sizing panels
    • Splitting and merging panels
  • Navigation:
    • middle button, hold & drag to rotate
    • shift-middle button, hold & drag to pan
    • scroll wheel to zoom in or out
    • left click places a "3d cursor" which marks the point where newly created elements will be placed
      shift-"C" moves it to the origin
  • Selecting and Moving Objects:
    • Select object:
      In Object mode, position cursor over an object and RMB to select it
      The 3-axis icon will display.
    • Move an object:
      position cursor over object (whether or not it's selected), RMB-hold and drag to move, release RMB
      RMB to cancel and revert to previous position,
      -or- LMB to confirm/lock new position
    • -or- Move an object with 3d manipulator - translate - see below
    • Press "A" key to deselect everything
    • Move Object to Absolute position:
      select object; alt-g moves it to the origin
      then g, y, 8 enter - moves it to y=8
      then g, x, 8 enter - moves it to x=8
  • There are shortcut keys for most operations
    "7" on keypad switches to "Top" view

  • 3d manipulator widgets:
    • Translate:
      LMB-hold on any axis arrow, and drag to move (translate) the object
      release to lock
    • Rotation:
      LMB-hold on desired axis-circle and drag to rotate
      release to lock
    • Scale:
      LMB-hold on desired axis-end and drag to scale
      release to lock

    • Shortcut keys:
      These work regardless of which 3d manipulator icon is active


      alt-g moves object back to origin
      alt-r cancels all rotations and restores original orientation
      alt-s cancels all scalings and restores original size


      press r y 30 enter to rotate 30deg in y-plane
      press s x 2 enter to scale by factor of 2x in x direction

  • Cameras and Views:
  • Rendering:

.

.

.

eof